War is one of the simplest and most classic card games, played with a standard 52-card deck split evenly between two players. Each round, both players flip their top card — the higher card wins. When cards tie, it triggers a "War" where extra cards are placed face-down and a final card decides the winner. The goal is to capture all 52 cards.
The deck is shuffled and split into two equal piles. Each round, both players reveal their top card simultaneously. The higher-ranked card wins both cards (Aces are high). On a tie, each player places 3 cards face-down, then flips a 4th card — the higher card takes all 10. Play continues until one player holds all the cards.
When both players flip cards of equal rank, it triggers a War. Each player places 3 cards face-down and then flips a 4th card face-up. The player with the higher 4th card wins all 10 cards. If there's another tie, another War begins.
Yes, War is entirely luck-based since there are no decisions to make — the outcome is determined solely by the shuffle of the deck. This makes it a perfect casual game for relaxation and quick play sessions.
A typical game of War takes about 250 rounds, though it can theoretically last over 2,000 rounds. With the speed modes available here, you can finish a game in just a few minutes.