Build rail lines, place trains, and connect cities into a profitable empire.
Draw rail lines between cities, place trains on routes, and watch passengers travel. Earn fares, manage costs, and grow your network to win.
Train Network is a browser-based rail empire builder where you connect cities, manage passenger demand, and grow a profitable transit system. Draw track between cities, assign trains to routes, and watch real-time revenue flow in as passengers travel. Balance construction costs against fare income while keeping passenger satisfaction high. The world's largest rail network is in the United States with over 140,000 miles of track — can you build your own mini version?
Select Build Track and drag between two city circles to lay rail. Track costs scale with distance, so plan efficient routes. Once a route exists, click Add Train in the route panel — trains cost $200 each and automatically shuttle back and forth. Passengers with matching origin/destination board trains and pay fares on arrival. Each in-game day generates a profit report. Maintenance charges accumulate per train and per track segment, so an over-built, under-used network will drain your funds. Reach $10,000 total profit with 90% satisfaction to win.
Train networks connect cities through a web of rail lines. Trains travel along these lines picking up and dropping off passengers at stations. The network's efficiency depends on route planning, scheduling, and matching train capacity to passenger demand between city pairs.
A good rail route balances distance, passenger demand, and construction cost. Short high-demand routes between nearby cities generate consistent revenue with low build cost. Longer routes charge higher fares (distance × passengers) but cost more to build and maintain. Connect hub cities first, then expand outward.
Train schedules are optimized by analyzing passenger flow patterns, adjusting frequency on high-demand routes, and coordinating connections. In this game, satisfaction drops when passengers wait too long — adding more trains to busy routes or upgrading station capacity prevents this.
Last Updated: March 2026